1/6/2024 0 Comments Spark pay finale inventoryWe stand on the pressure plate. We bounce on the plate, push down the lever. Go left two screens. We see an inscription on the car, the same as that seen inside the car before. Remember the location of the illuminated windows (randomly generated). We go to the right. We go to the right, we pass deep into between the trains . We enter the door on the right, go to the right to the port, move to the port marked with a cross with a circle on the top bar. We leave the door on the left, from the opened furnace we take away the CRANE ARROW FOR THE TRAIN . Place the FUEL TANK in the niche on the left . We enter the teleportation port, move to the port marked with an X. We pay attention to the drawing on the panel , we go back. We activate the teleportation port , which has a symbol in the form of a cross with a circle on top. We pick up the FUEL TANK of the FURNACE , we go into the car. We move the boxes, clear the passage, exit through the door on the left. We activate the teleportation port , which has a symbol resembling a key. We follow deep into the screen between the two trains. We stand on the pressure plate, press the button. We go to the opened door on the left . We place the BATTERY in the pipe, lower the lever. We pick up the BATTERY, we enter the car. We stand to the left so that the lights of the photocells light up, turn the lever, go right two screens. We take out the BATTERY from the device , go four screens to the right. We examine the cabinet on the right, the hanging sideboard in the center and the sideboard on the left. We find 2 more PUZZLE TILES. We install the assembled tiles on the panel, go out through the opened door. We open the closet on the third level, the cupboard on the second level, the drawer of the locker on the first level and take out the basket standing next to it. We remove the boards supporting the door from the back side, go to the left. We open the buffet doors. We move aside the objects that prevent us from opening the locker on the left, we check it. Find two PUZZLE TILES. We check with the found pattern, set the levers to the desired position. We pass through the opened door. We place the handle from the tower in a niche on the left tower. We turn and go through the opened door. We are on the central platform. We jump on the pressure plate. We turn the handle on the tower on the right, we pass through the opened door. Exit the bottom right tower and head right a screen. We place the valve on the axis and rotate. We pass through the opened door.įrom the box at the top we get the HANDLE FROM THE TOWER. Pull down the lever at the bottom right, go outside. Go right a screen. Take the VALVE , go a screen to the left. We jump onto the pressure plate, try to go into the opened passage, but the grate drops again as soon as we leave the plate. We jump onto the stove, install the halberd under the grate, calmly go inside.Īctivate the teleportation port , with a symbol in the form of X, go two screens to the right.įrom the fragment of the column we take the CRUSHED NOTE (the picture is randomly generated). We go two screens to the right. We lower the chain down - we open the passage to the door on the right. We remove the lock from the door, open it and go through the door. We take the HALEBERD. We place the shield in the niche at the top, pull the chain down, pull the lever. We go to the door that opens on the right. Take the SHIELD WITH ORNAMENT, jump to the pressure plate. We go to the opened gate on the right. We turn the handle of the bridge control mechanism, lower the bridge. We go to the right. We place the inductor in the device at the top, we pass under the raised block to the right. We pick up from the pedestal CRANE INDUCTOR . We leave out of the building, we pass on the screen to the right. We turn the lever, we go into the opened door. We go a screen to the left, pay attention to the hole in the wall. Go right a screen. We go four screens to the right, jump down, enter the building. We go two screens to the left, activate the teleportation port , marked with the symbol I. The progress made in the game is saved automatically when you exit the game.The inventory is opened with the Tab / I keys. In the game you can find a lot of unnecessary items. Their location is randomly generated.The menu is opened with the Esc key and has a set of standard options.Open / close inventory, remove an item from inventory - right mouse button (RMB).Algae, in an unfortunate turn of events, finds itself on land far from its native sea. Our task is to explore the abandoned city in which the game takes place and bring Algae back home.
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